Shaak Ti

Jedi Master

Description:

Shaak Ti fought in the clone wars and is rumored to have powers to control nature which fall outside any known force abilities. She was thought to be killed after order 66 was issued, but recently Imperial Agents have received tips that she may in fact be hiding on Felucia.

Bio:

haak Ti

Type: Togruta Jedi Master
Homeplanet: Shili

Quote: “Poor boy. The Sith always betray one another. But I’m sure you’ll learn that soon enough.”

Attributes
DEXTERITY 4D
Brawling parry 5D+1, Dodge 5D+2, Lightsaber 9D+2, Melee Combat 6D, Melee Parry 4D+2
KNOWLEDGE 3D+2
Alien Species 4D+2, Intimidation 6D, Languages 4D, Scholar: Jedi Lore 6D+2, Survival 4D, Willpower 6D
MECHANICAL 3D
Repulsorlift Operation 3D
PERCEPTION 3D+2
Con 4D+1, Hide 5D, Investigation 4D+2, Persuasion 6D, Search 7D, Sneak 4D+2
STRENGTH 2D
Brawling 4D, Climbing/Jumping 3D+1, Stamina 4D
TECHNICAL 3D+1
Computer Programming/Repair 4D+2, First Aid 5D+2, Lightsaber Repair 6D, Security 4D

Special Abilities:
Camouflage: Togruta characters possess colorful skin patterns which help them blend in with natural surroundings. This provides them with a +2 pip bonus to hide skill.

Spatial Awareness: Using a form of passive echolocation, Togruta can sense their surroundings. If unable to see, a Togruta character can attempt a moderate search skill check. Success allows the Togruta to perceive incoming attacks and react accordingly by making defensive rolls.
Force Skills: Control 8D, Sense 7D, Alter 6D+1

Known Force Powers:
Control: Absorb/Dissipate Energy, Accelerate Healing, Concentration, Control Pain, Enhance Attribute, Force of Will, Hibernation Trance, Reduce Injury, Remain Conscious
Sense: Combat Sense, Danger Sense, Life Detection, Life Sense, Magnify Senses, Receptive Telepathy, Sense Force
Alter: Telekinesis
Control and Sense: Farseeing & Lightsaber Combat
Sense and Alter: Lesser Force Shield
Control, Sense and Alter: Affect Mind & Battle Meditation
This character is Force-Sensitive.
Force Points: 7
Character Points: 15
Move: 10
Equipment: Lightsaber (5D), Enhanced Lightsaber (6D – 1 jury rigged), Code Cylinder (keyed to ship, quarters, and security systems), Animal Excluder, 6 Uniforms, Tuff-1 Combat Jumpsuit, 5 Shipsuits, Shadowsuit, Camouflage Poncho, 3 Autoinjectors (typically 1 is a mix of Ryll/Stim and 1 is Koresh), Fast Flesh Medpack, 3 Datapads, 2 Nacht-7 Smoke Grenade, 2 Ion Grenade, 5 Proton Grenade , 5 C-10 Stun Grenade, 5 C-14a Stun Grenade, 5 C-22 Frag Grenade, 5 C-16 Frag Grenade, Tangler Gun-7 (10 spare magazine), Q4 Holdout Blaster (10 spare magazine), Q2 Holdout Blaster (5 spare magazine), ELG-3A Blaster Pistol with Laser Sight (5 spare magazines), Firelance Blaster Rifle (5 spare magazines), Firestorm Minimissile Launcher (3 shot disposable), Motion interface package (up to 2D), C1 Comlink (open frequency), Hush-98 Comlink (secured), 3 Spacer’s Chests, 5 Gear Bags, Starship Toolkit, Vehicle Toolkit, Advanced Starship Toolkit, Advanced Vehicle Toolkit, Power Prybar, Vibrosaw, Small Subspace Radio, 74z Military Speeder Bike, AR-7 Recon Speeder Bike (with Speeder Bike Sidecar), A14 Repulsordisk, Workstar Personal Workskiff, Arrow-23 Landspeeder

Shaak Ti

STAR WARS - Rise of Rebellion Fortebrocci