STAR WARS - Rise of Rebellion
Guns 3D (Blaster Rifle 4D)
Melee 5D (Axe 6D)
Command/Intimidate 5D+2 (Gamoreans 6D+2)
Possessions: E-11 Blaster Rifle, Vibro-Axe, Battle Armor (1D/2D -1D), 320,000 credits, Code Cylinder (keyed to ship, quarters, and security systems), Animal Excluder, 6 Uniforms, Tuff-1 Combat Jumpsuit, 5 Shipsuits, Shadowsuit, Camouflage Poncho, 3 Autoinjectors (typically 1 is a mix of Ryll/Stim and 1 is Koresh), Fast Flesh Medpack, 3 Datapads, 2 Nacht-7 Smoke Grenade, 2 Ion Grenade, 5 Proton Grenade , 5 C-10 Stun Grenade, 5 C-14a Stun Grenade, 5 C-22 Frag Grenade, 5 C-16 Frag Grenade, Tangler Gun-7 (10 spare magazine), Q4 Holdout Blaster (10 spare magazine), Q2 Holdout Blaster (5 spare magazine), ELG-3A Blaster Pistol with Laser Sight (5 spare magazines), Firelance Blaster Rifle (5 spare magazines), Firestorm Minimissile Launcher (3 shot disposable), Motion interface package (up to 2D), C1 Comlink (open frequency), Hush-98 Comlink (secured), 3 Spacer’s Chests, 5 Gear Bags, Starship Toolkit, Vehicle Toolkit, Advanced Starship Toolkit, Advanced Vehicle Toolkit, Power Prybar, Vibrosaw, Small Subspace Radio, 74z Military Speeder Bike, AR-7 Recon Speeder Bike (with Speeder Bike Sidecar), A14 Repulsordisk, Workstar Personal Workskiff, Arrow-23 Landspeeder
Basher and his team secure Banner’s estates on Darlyn Boda and work with Kessra and The Vipers when they need extra muscle. In addition to their generous take from Darga’s fortune Basher recieves 200 credits per month from the Rebellion and each of his team members gets 100 credits per month (This arrangement was set up by Spyro and not official Rebellion channels).